C++ Gameplay Developer

Remotely
Full-time
Project occupancy
Gameplay Developer is required to strengthen the C++ development team of the Cradle Of Empires project. Main tasks: - Develop gameplay features on custom C++ engine: game mechanics, UI/UX, implement new game events, A|B tests; - Develop Math-3 modules; - Develop and maintain scripting direction and tools for designers; - Implement ideas to improve existing technical solutions; - Work and collaborate in phichi teams (artists, programmers, testers, analysts, etc.). Requirements: - Experience in the game industry for 2 years or more; - Confident use of C++ 11/14/17, STL; - Use of MSVS as the main development environment; - Experience in programming game logic, UI and graphical effects; - Knowledge and understanding of OOP principles; - English level - technical. Will be a plus: - Experience developing game applications on iOS, Android; - Experience in using Lua (Python) scripting language; - Experience in game tulset development (using Qt, C#/.NET); - Participation in the development of various game projects (Unity-based or using other technologies, regardless of genres, platform).