DirectX12 Optimisation Expert
 Remotely 
 Full-time 
 Permanent work 
A company specializing in providing software development services is looking for a specialist DirectX12 Optimisation Expert to work as part of a team on advanced rendering technologies, ensuring optimal performance across multiple platforms
Responsibilities:
- Optimize rendering pipelines for DirectX 12, ensuring top-tier performance on PC and gaming consoles
 - Identify and eliminate bottlenecks in the graphics pipeline, improving GPU/CPU efficiency and reducing frame times
 - Develop and implement advanced optimization techniques, including GPU culling, Async Compute, and memory management improvements
 - Perform in-depth performance profiling and diagnostics using tools like PIX, NSight, RenderDoc
 - Work closely with driver engineers, rendering engineers, and game developers to integrate performance enhancements
 - Adapt and optimize existing rendering techniques for DX12
 
Must have:
- Strong C++ programming skills and experience with GPU APIs (DX12, Vulkan, Metal)
 - Experience in low-level graphics programming and optimizing performance for modern GPUs
 - Familiarity with GPU driver architecture and its impact on rendering performance
 - Strong ability to profile and analyze performance using industry-standard tools
 - Knowledge of multithreading, asynchronous workloads, and GPU memory management
 - Experience working with HLSL and shader optimization
 
Nice to have:
- Knowledge of Vulkan, Metal, or OpenGL
 - Experience optimizing ray tracing (DXR)
 - Experience with Unreal Engine 4/5, Unity, or proprietary engines
 
Work format: remote
Location: Serbia, Poland, Romania
