Remote SpeedTree Specialist: 3D Vegetation Artist for Game Development

Remotely
Full-time

Our organization is currently seeking a professional 3D Vegetation Artist with specialized expertise in SpeedTree to contribute to our development team on a part-time basis. The ideal candidate possesses demonstrable skill in creating optimized low to medium polygon vegetation models with efficient texture maps for implementation in interactive digital environments.


Key Responsibilities:

- Develop comprehensive 3D vegetation assets including arboreal, shrub, and ground cover elements utilizing SpeedTree technology.

- Construct optimized low-polygon topology suitable for real-time rendering environments.

- Implement professional-grade texture maps according to Physically Based Rendering (PBR) methodology.

- Configure seasonal variation states for vegetation assets to accommodate different environmental conditions.

- Establish realistic wind animation parameters and movement dynamics for all vegetation models.

- Maintain strict adherence to technical specifications and performance parameters.

- Coordinate with environmental design specialists to ensure cohesive artistic direction.

- Refine assets based on feedback from art direction and technical leadership.


Required Qualifications:

- Minimum 6-12 months of professional experience utilizing SpeedTree for digital asset creation.

- Verified capability in developing efficient, low-resolution topology suitable for interactive applications.

- Proficiency in configuring seasonal variations and implementing natural movement animations.

- Comprehensive understanding of PBR workflow principles and texture optimization methodologies.

- Demonstrated experience in creating performance-optimized digital assets with efficient texture utilization.

- Capability to translate photographic references into accurate botanical digital representations.

- Professional portfolio evidencing high-quality 3D vegetation work and technical competence.

- Proficient time management capabilities and ability to meet established deadlines independently.

- Effective communication skills appropriate for remote professional collaboration.


Preferred Additional Qualifications:

- Implementation experience within Unreal Engine 5, with particular emphasis on foliage systems.

- Advanced procedural animation competencies for interactive environmental elements.

- Proficiency with Blender 3.3+ for supplementary modeling and scene composition.

- Expertise in Adobe Photoshop for texture development and refinement.

- Familiarity with Level of Detail (LOD) implementation for performance optimization.

- Experience with procedural modeling techniques for environmental elements.

- Comprehensive understanding of performance optimization within game engine environments.


Professional Benefits:

This position offers the opportunity to contribute to commercially significant interactive environments while enhancing your professional portfolio. Our organization provides flexible remote working arrangements allowing for optimal work-life integration. Join our collaborative professional environment where specialized expertise in 3D vegetation creation is highly valued and showcased in internationally distributed products.