Remote SpeedTree Specialist: 3D Vegetation Artist for Game Development
Remotely
Full-time
Our organization is currently seeking a professional 3D Vegetation Artist with specialized expertise in SpeedTree to contribute to our development team on a part-time basis. The ideal candidate possesses demonstrable skill in creating optimized low to medium polygon vegetation models with efficient texture maps for implementation in interactive digital environments.
Key Responsibilities:
- Develop comprehensive 3D vegetation assets including arboreal, shrub, and ground cover elements utilizing SpeedTree technology.
- Construct optimized low-polygon topology suitable for real-time rendering environments.
- Implement professional-grade texture maps according to Physically Based Rendering (PBR) methodology.
- Configure seasonal variation states for vegetation assets to accommodate different environmental conditions.
- Establish realistic wind animation parameters and movement dynamics for all vegetation models.
- Maintain strict adherence to technical specifications and performance parameters.
- Coordinate with environmental design specialists to ensure cohesive artistic direction.
- Refine assets based on feedback from art direction and technical leadership.
Required Qualifications:
- Minimum 6-12 months of professional experience utilizing SpeedTree for digital asset creation.
- Verified capability in developing efficient, low-resolution topology suitable for interactive applications.
- Proficiency in configuring seasonal variations and implementing natural movement animations.
- Comprehensive understanding of PBR workflow principles and texture optimization methodologies.
- Demonstrated experience in creating performance-optimized digital assets with efficient texture utilization.
- Capability to translate photographic references into accurate botanical digital representations.
- Professional portfolio evidencing high-quality 3D vegetation work and technical competence.
- Proficient time management capabilities and ability to meet established deadlines independently.
- Effective communication skills appropriate for remote professional collaboration.
Preferred Additional Qualifications:
- Implementation experience within Unreal Engine 5, with particular emphasis on foliage systems.
- Advanced procedural animation competencies for interactive environmental elements.
- Proficiency with Blender 3.3+ for supplementary modeling and scene composition.
- Expertise in Adobe Photoshop for texture development and refinement.
- Familiarity with Level of Detail (LOD) implementation for performance optimization.
- Experience with procedural modeling techniques for environmental elements.
- Comprehensive understanding of performance optimization within game engine environments.
Professional Benefits:
This position offers the opportunity to contribute to commercially significant interactive environments while enhancing your professional portfolio. Our organization provides flexible remote working arrangements allowing for optimal work-life integration. Join our collaborative professional environment where specialized expertise in 3D vegetation creation is highly valued and showcased in internationally distributed products.