Remote SpeedTree Specialist: 3D Vegetation Artist for Game Development

Remotely
Full-time
Our organization is currently seeking a professional 3D Vegetation Artist with specialized expertise in SpeedTree to contribute to our development team on a part-time basis. The ideal candidate possesses demonstrable skill in creating optimized low to medium polygon vegetation models with efficient texture maps for implementation in interactive digital environments. Key Responsibilities: - Develop comprehensive 3D vegetation assets including arboreal, shrub, and ground cover elements utilizing SpeedTree technology. - Construct optimized low-polygon topology suitable for real-time rendering environments. - Implement professional-grade texture maps according to Physically Based Rendering (PBR) methodology. - Configure seasonal variation states for vegetation assets to accommodate different environmental conditions. - Establish realistic wind animation parameters and movement dynamics for all vegetation models. - Maintain strict adherence to technical specifications and performance parameters. - Coordinate with environmental design specialists to ensure cohesive artistic direction. - Refine assets based on feedback from art direction and technical leadership. Required Qualifications: - Minimum 6-12 months of professional experience utilizing SpeedTree for digital asset creation. - Verified capability in developing efficient, low-resolution topology suitable for interactive applications. - Proficiency in configuring seasonal variations and implementing natural movement animations. - Comprehensive understanding of PBR workflow principles and texture optimization methodologies. - Demonstrated experience in creating performance-optimized digital assets with efficient texture utilization. - Capability to translate photographic references into accurate botanical digital representations. - Professional portfolio evidencing high-quality 3D vegetation work and technical competence. - Proficient time management capabilities and ability to meet established deadlines independently. - Effective communication skills appropriate for remote professional collaboration. Preferred Additional Qualifications: - Implementation experience within Unreal Engine 5, with particular emphasis on foliage systems. - Advanced procedural animation competencies for interactive environmental elements. - Proficiency with Blender 3.3+ for supplementary modeling and scene composition. - Expertise in Adobe Photoshop for texture development and refinement. - Familiarity with Level of Detail (LOD) implementation for performance optimization. - Experience with procedural modeling techniques for environmental elements. - Comprehensive understanding of performance optimization within game engine environments. Professional Benefits: This position offers the opportunity to contribute to commercially significant interactive environments while enhancing your professional portfolio. Our organization provides flexible remote working arrangements allowing for optimal work-life integration. Join our collaborative professional environment where specialized expertise in 3D vegetation creation is highly valued and showcased in internationally distributed products.