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senior
Registration: 14.06.2022

Anton Denisov

Specialization: Product Management
Head of Product with a diverse experience (Developer, Game Producer, Product manager) and a portfolio of successful B2C products (freemium, mobile/web games and services) built from scratch to post-release development and operations.
Head of Product with a diverse experience (Developer, Game Producer, Product manager) and a portfolio of successful B2C products (freemium, mobile/web games and services) built from scratch to post-release development and operations.

Portfolio

Spark Networks (Berlin) - Dating Services

Head of Product

SOFTGAMES (Berlin)

Senior Producer

CENTURIES Int. Gmbh / Vonstierlitz Technologies (ex. INTENIUM)

Head of Product

Skills

Development
Game Design
Game Producer
Product Management
Team and Personal Development

Work experience

Head of Product
since 12.2020 - Till the present day |NDA
Head of Product
- Led cross-functional teams in the development and execution of product strategies aligned with business objectives. - Defined product vision, roadmap, and milestones based on market research, user feedback, and competitive analysis. - Managed the entire product lifecycle from concept to launch, ensuring timely delivery and quality standards. - Collaborated closely with engineering, design, marketing, and sales teams to prioritize features and enhancements. - Conducted regular market and customer research to identify new opportunities and optimize existing products. - Established KPIs and metrics to track product performance, analyze trends, and drive data-driven decisions. - Acted as a strategic advisor to senior management on product-related initiatives and investments. - Mentored and coached junior product managers, fostering a culture of innovation and excellence within the team.
Head of Product
06.2018 - 01.2021 |Spark Networks (Berlin) - Dating Services
Head of Product
• Lead a product teams responsive for main company’s brands • Defined clear vision and strategy for the products • Set up OKR planning process • Enable product people to grow as a team and as individuals (360, personal OKR, discipline, best practices..) • Interview and onboard new product people.
Senior Producer
10.2017 - 06.2018 |SOFTGAMES (Berlin)
• Setup a pipeline for the projects: from production to live operations • Built standards for the user data tracking and have thus managed to apply them to company’s projects • Made the significant impact on the company strategy and the product roadmap
Head of Product
02.2016 - 09.2017 |CENTURIES Int. Gmbh / Vonstierlitz Technologies (ex. INTENIUM)
• External development studio management. • Successfully pitched 2 main company projects to the publisher and managed to develop/release it. • Have integrated marketing driven and data driven development • Converted raw ideas into detailed concepts Projects: • The Cats Empire (F2P, iOS, Android/Web Facebook) • Mahjong Crimes (F2P, Android/iOS) • Lottoreich (iOS/Android) • Rotary Donation Wheel
Project Manager/ Game Designer / Head of Product
02.2008 - 04.2012 |INTENIUM Gmbh
• Have created the key company’s product (The Rats Online) • Moved company development to online, mobile and F2P • Have integrated marketing driven and data driven development • Have built the knowledge base and “how to” for the company games that allow to expanse profitable production with external teams. Projects: •The Rats Online •Bonga Online •Alamandi •Lost Lagoon 2: Cursed and Forgotten(HOG, downloadable) •Lost Lagoon: The Trail of Destiny (HOG, downloadable) •Insider Tales: Secrets of Casanova (HOG, downloadable) •Insider Tales: Vanished in Rome (HOG, downloadable) •Insider Tales: Stolen Venus (HOG, downloadable)
Project Manager/ Game Designer
08.2006 - 03.2008 |Dayterium
•Project management / Game design •Communication with partners Projects: •Alex Gordon (Platform Arcade) •Lost Treasure of Eldorado (Match3) •Bird Pirates (Bubble shooter)
Senior Developer
05.2005 - 08.2006 |PixelKT
●Graphic engine development (PowerTV platform) ●Game development (Power TV platform)
Developer / Game Designer
01.2005 - 08.2006 |Dayterium
Developer / Game Designer
12.2003 - 12.2004 |Realore Studio

Educational background

Physics
Till 2005
Immanuel Kant Baltic Federal University Russia

Languages

GermanElementaryEnglishProficientRussianNative