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senior
Registration: 13.11.2023

Aleksandar Stojanovic

Specialization: Unity Developer
Skilled C# developer with a strong proficiency in Unity and a solidunderstanding of the fundamentals of the .NET Framework.Comfortable in both team and solo project settings, includingremote work. Committed to self-improvement and able to adapt tovarious work environments.
Skilled C# developer with a strong proficiency in Unity and a solidunderstanding of the fundamentals of the .NET Framework.Comfortable in both team and solo project settings, includingremote work. Committed to self-improvement and able to adapt tovarious work environments.

Portfolio

Tower Defense game (3D AR First Person Shooter)

3D AR FPS game implemented for local escape room. Multiplayer game, used Mirror for networking and ARFoundation for Augmented Reality.

IKC Netherlands - One 4 all | Software for all ages!

Implemented more than 20 mini games, used simple AI algorithms for turn based games.

Prowise Presenter 10, later Presenter 11

Worked on developing new features, but also entire code base for certain parts of the project (Minitools), also addressed numerous technical challenges and successfully resolved numerous bugs.

Skills

C#
Unity
Git
OOP
Debugging
.NET Framework
Agile Methodologies
Design Patterns
Teamwork
Communication

Work experience

Unity developer
since 07.2021 - Till the present day |Prowise Netherlands outsourcing)
.
- Educational software. - WebGL, Android, Windows. - Addressables. - Unity packages. - Unity’s UI Toolkit. - Developed codebase for MiniTools. - Shape recognition algorithm. - Applied texture compression. - Implemented tools inside the project. - Extensive use of game dev math, transformation matrices.
Unity developer
11.2020 - 07.2021 |IKC Netherlands outsourcing
.
- More than 20 mini 3D games (Gomoku, Darts, Mini Golf, etc.). - Unity 3D physics. - Simple AI algorithms (MiniMax, Alpha-Beta Prun.ing, etc.)
Unity developer
03.2020 - 11.2020 |Tower Defense game
.
- Multiplayer game. - Mirror, previously Photon for networking. - AR Foundation for Augmented Reality. - Ragdoll animations (Unity physics). - Particle effects. - UI animations. - NavMesh. - Mecanim Animation System.
Unity Developer
03.2020 - 11.2023 |5Mict
.
Unity Developer, worked on both simple projects which I implemented from ground up and more complex ones, like Presenter 10 and 11. Implementing new features as well as solving technical problems and bugs.

Educational background

Information Technology Engineer
2015 - 2023
Singidunum University

Languages

SerbianNativeEnglishProficient