← Back to list
Senior
Registration: 01.06.2026

Muhammad Awais Siddique

Specialization: CGI Artist
— Passionate and skilled CGI Artist with over 8 years of experience crafting high-quality 3D assets, animations, and environments for gaming, film, and advertising. — Proficient across the full 3D pipeline - from modeling and texturing to lighting and rendering - bringing both stylized and photorealistic visions to life. Achievements: — Led a team to deliver 100+ game-ready assets for AAA and AA titles on schedule. — Improved asset pipeline efficiency, cutting production time by 30%. — Optimized 3D models for Unreal Engine, boosting in-game performance by 25%. — Mentored junior artists, raising team output quality and consistency. — Created key promotional assets featured in marketing campaigns.
— Passionate and skilled CGI Artist with over 8 years of experience crafting high-quality 3D assets, animations, and environments for gaming, film, and advertising. — Proficient across the full 3D pipeline - from modeling and texturing to lighting and rendering - bringing both stylized and photorealistic visions to life. Achievements: — Led a team to deliver 100+ game-ready assets for AAA and AA titles on schedule. — Improved asset pipeline efficiency, cutting production time by 30%. — Optimized 3D models for Unreal Engine, boosting in-game performance by 25%. — Mentored junior artists, raising team output quality and consistency. — Created key promotional assets featured in marketing campaigns.

Skills

3D Modeling
Texturing & UV Mapping
Sculpting
Rigging & Skinning
Lighting & Rendering
Texture Baking
Animation
Real-Time Asset Optimization
PBR Workflow
Compositing
Blender
3DS MAX
ZBrush
Substance Painter
Substance Designer
Unreal Engine
Unity3D
Marmoset Toolbag
V-Ray
Arnold
Adobe Photoshop
Adobe After Effects
Adobe Illustrator
Quixel Mixer

Work experience

Senior CGI Artist
since 05.2024 - Till the present day |RZ SMOKE
Blender, 3DS MAX, Substance Painter, V-Ray, Adobe Photoshop
● Created high-quality 3D assets for product visualization and advertising campaigns. ● Developed photorealistic product renders for marketing and promotional materials. ● Collaborated with design and production teams to align visual output with brand guidelines.
Senior 3D Artist
06.2022 - 04.2024 |The Nightingale Business Group
Maya, ZBrush, Substance Painter, Unreal Engine
● Managed technical aspects of the art team including art processes, tools, and geometric budgets. ● Defined tasks and scheduling to keep the production pipeline on track. ● Communicated with lead programmer and producer to identify and mitigate pipeline risks.
Lead 3D Artist
05.2018 - 05.2024 |Game District
Maya, Blender, ZBrush, Substance Painter, Unity3D, Unreal Engine
● Led a team to deliver 100+ game-ready assets for AAA and AA titles on schedule. ● Improved asset pipeline efficiency, cutting production time by 30%. ● Optimized 3D models for Unreal Engine, boosting in-game performance by 25%. ● Mentored junior artists, raising team output quality and consistency. ● Created key promotional assets featured in marketing campaigns.

Educational background

Computer and Information Sciences and Support Services (Bachelor’s Degree)
2012 - 2014
University of the Punjab

Languages

UrduProficientEnglishAdvancedPunjabiUpper Intermediate