← Back to list
Senior
Registration: 28.06.2025

Andrei Dershevich

Specialization: Flutter Expert / Head of Mobile Development / Technical Leader
— Engineering leader with 18+ years in software development and 7+ years in mobile team management. — Currently Head of Mobile at BrainRocket, where I lead multiple cross-functional Flutter teams and scale white-label gaming platforms. — Experienced in scaling teams and delivery systems from scratch in product environments, and integrating mobile systems with large-scale backend and content infrastructures. — Hands-on background in mobile (Flutter, Xamarin), backend (Python, .NET), CI/CD, and real-time features (SignalR, WebRTC). — Deeply interested in game technology and tooling. — Transitioning toward game tech and immersive platforms (Unreal/Unity, MR/VR), with the goal of applying my experience in scalable delivery and developer tooling to game production environments. Key Qualifications: — Led mobile engineering for white-label gaming platform (9000+ games, 300+ payment integrations). — Built and scaled teams up to 30 engineers across Core, New Brands, and Improvements units. — Delivered platform tooling and CI/CD automation (CodeMagic, internal release systems). — Experience integrating media/CDN pipelines, real-time communications, and scalable UI systems. — Passionate about developer tooling, architecture quality, and cross-disciplinary collaboration (design, backend, content).
— Engineering leader with 18+ years in software development and 7+ years in mobile team management. — Currently Head of Mobile at BrainRocket, where I lead multiple cross-functional Flutter teams and scale white-label gaming platforms. — Experienced in scaling teams and delivery systems from scratch in product environments, and integrating mobile systems with large-scale backend and content infrastructures. — Hands-on background in mobile (Flutter, Xamarin), backend (Python, .NET), CI/CD, and real-time features (SignalR, WebRTC). — Deeply interested in game technology and tooling. — Transitioning toward game tech and immersive platforms (Unreal/Unity, MR/VR), with the goal of applying my experience in scalable delivery and developer tooling to game production environments. Key Qualifications: — Led mobile engineering for white-label gaming platform (9000+ games, 300+ payment integrations). — Built and scaled teams up to 30 engineers across Core, New Brands, and Improvements units. — Delivered platform tooling and CI/CD automation (CodeMagic, internal release systems). — Experience integrating media/CDN pipelines, real-time communications, and scalable UI systems. — Passionate about developer tooling, architecture quality, and cross-disciplinary collaboration (design, backend, content).

Skills

Flutter
REST
Dart
C#
.NET
Python
GoLang
PHP / Yii
C++
Unity
Unreal Engine
MVVM
Firebase
CI/CD
Git
REST
CodeMagic
DevOps
Android SDK
MS SQL
PostgreSQL
MongoDB
LocalDB
SAP Integration
Jira
Confluence
Figma

Work experience

Head of Mobile
since 04.2023 - Till the present day |BrainRocket
Dart, Flutter, C#, .NET, Python, GoLang, PHP/Yii, C++, Unity, Unreal Engine, MVVM, Firebase, CI/CD, Git, REST, CodeMagic, DevOps, Android SDK, MS SQL, PostgreSQL, MongoDB, LocalDB, SAP Integration, Jira, Confluence, Figma
● Currently leading 3 Flutter-based units: Core, Launch, and Support – total team of 20+ developers. ● Introduced a standardized Flutter application template incorporating design systems, regulatory configurations, QA checklists, and project scaffolding —reducing brand launch time by 50%. ● Drove structural change by embedding mobile engineers into cross functional teams across backend, web, and mobile; scaled from 0 to 6 teams as a pilot (next step to 16 teams). ● Improved onboarding by implementing rotating team setup and architecture alignment workshops, reducing ramp-up time. ● Systematized launch planning with sprint frameworks and post-release evaluations; introduced paired testing to address late-stage design gaps. ● Migrated manual build process to CodeMagic CI/CD with partial transition to internal tooling; reduced build time from hours to 30 minutes. Project: BrainRocket White-label Gaming Apps: ● Modular multi-brand multi-regulation platform powering mobile products for Casino and Sports verticals. ● Supports 9000+ slot games integrated via unified content provider interfaces. ● Includes orchestration of 300+ payment methods through a dedicated service layer.
Head of Mobile Technology
04.2022 - 03.2023 |VMIRE
Dart, Flutter, C#, .NET, Python, GoLang, PHP/Yii, C++, Unity, Unreal Engine, MVVM, Firebase, CI/CD, Git, REST, CodeMagic, DevOps, Android SDK, MS SQL, PostgreSQL, MongoDB, LocalDB, SAP Integration, Jira, Confluence, Figma
● Owned the mobile architecture and engineering vision for a consumer-facing app platform. ● Built mobile department: hired 20+ team (7 Flutter developers). ● Delivered CI/CD pipelines, introduced OKR-based motivation, and led integration with 4+ AI-driven external systems. ● Managed full-cycle mobile development from hypothesis to production. ● Led creation of video editing features, user analytics, and partner content integrations. Projects: 1. Full-stack Architecture: ● Social Network mobile app with microservice- based backend (ASP.Net Core) for mobile app, including registration flow, SignalR integration, and scalable media pipeline for AI-powered photo/video processing and content feed generation. Technologies: Redis, MongoDB, PostgreSQL, OpenAI vectors. 2. CDN Optimization: ● Implemented distributed caching and CDN infrastructure via Beeline Cloud. ● Optimized video delivery through adaptive encoding, codec selection, and slicing for reliable performance over 4G/5G mobile networks. ● Image loading speed optimization using BlurHash, Interlaced PNG and backend photo resizing. 3. Design System & Creative Collaboration: ● Led the shift to a structured design delivery pipeline with component-based UI, handoff checklists, and scalable patterns. ● Collaborated closely with designers, illustrators, and content creators to streamline creative integration.
CTO / Founder
02.2017 - 07.2022 |Solution-Now
Dart, Flutter, C#, .NET, Python, GoLang, PHP/Yii, C++, Unity, Unreal Engine, MVVM, Firebase, CI/CD, Git, REST, CodeMagic, DevOps, Android SDK, MS SQL, PostgreSQL, MongoDB, LocalDB, SAP Integration, Jira, Confluence, Figma
Collaboration with E-Promo, EGO Creative Solutions. ● Architected and delivered 8 production-ready Flutter applications. ● Built mobile team from scratch and established internal delivery and QA standards. ● Successfully led 4-year support and evolution of the "Auchan Russia" app (Xamarin Native). 500k MAU, 2 weeks release cycle, L2/L3 support/SLA. ● Delivered custom offline-first enterprise apps (B2B catalog, mining WPF tool, mentor tracking app). Projects: 1. Tada Messenger (Solution-Now): ● Co-architected a cross-platform Slack-like messenger with audio/video calls, load balancing, and speech-to-text integration. ● Responsible for real-time communication architecture and backend (Python to GoLang migration) handshake protocols. 2. Hackathon Project @ solution-now: ● Created an educational Unity-based experience, 3rd place at MTC track, Russia’s largest hackathon (2019). 3. Auchan Russia ECom App: ● Long-term Xamarin-based mobile project with deep architecture optimization. ● BackOffice (Python/Django) development and improvements (CMS, CRM, and internal admin system).
Business Applications Manager
04.2007 - 07.2019 |JTI
Dart, Flutter, C#, .NET, Python, GoLang, PHP/Yii, C++, Unity, Unreal Engine, MVVM, Firebase, CI/CD, Git, REST, CodeMagic, DevOps, Android SDK, MS SQL, PostgreSQL, MongoDB, LocalDB, SAP Integration, Jira, Confluence, Figma
Promoted internally from trainee to .NET/SQL Developer and later Team Lead. ● Led development of 50+ internal business applications. ● Integrated SAP HR with internal systems. ● Designed KPI-driven development workflows. Project: AR Training Tools @ JTI: ● Unity-based (C#) AR applications for real-world maintenance training, featuring marker recognition, 3D overlay placement, and internal tooling for trainers to set up interactive scenes for tobacco manufacturing lines at the Global Functional Training Center.

Educational background

Economics and Management (Bachelor’s Degree)
Saint Petersburg State Polytechnic University
Technical Cybernetics (Masters Degree)
Saint Petersburg State Polytechnic University

Languages

RussianNativeEnglishAdvanced