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Middle
Registration: 10.08.2026

Yana Bystrova

Specialization: Middle 3d Foliage Artist
3D Vegetation Artist. Skills: realistic assets for game pipelines (opacity, Nanite, Nanite Assembly (UE 5.7)) and cinematics. Photogrammetry, photometric stereo reconstruction. SpeedTree, Houdini, ZBrush, UE, 3ds Max, Marmoset (for baking), Substance Designer, Substance Painter, Substance Sampler.
3D Vegetation Artist. Skills: realistic assets for game pipelines (opacity, Nanite, Nanite Assembly (UE 5.7)) and cinematics. Photogrammetry, photometric stereo reconstruction. SpeedTree, Houdini, ZBrush, UE, 3ds Max, Marmoset (for baking), Substance Designer, Substance Painter, Substance Sampler.

Skills

Modeling
Photogrammetry
SpeedTree
ZBrush
3ds Max
Substance Designer
Substance Painter
Substance Sampler
Marmoset Toolbag
RizomUV

Work experience

Foliage artist
since 08.2024 - Till the present day |Foxhound
Speedtree, UE5, Substance designer/sampler, details capture
I create realistic vegetation biomes, including optimizing models for game engines. When needed, I also create scans and vegetation atlases using my own equipment.
3D Vegetation Artist
02.2022 - 08.2024 |NDA
3ds Max, 3D Modeling, ZBrush, Substance 3D, Photoshop

Languages

RussianNativeUkrainianProficient